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Member since: 07/SEP/07
8 Games | 8 Contributions | 0 Media | 1 Followers
Nafaustu
10:20 PM ET, 19/JAN/09
City of Heroes (PC)
Traits applied: (no traits entered)
“I love the new crafting system, and I like the player customization.”
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Nafaustu
10:20 PM ET, 19/JAN/09
Asheron's Call 2 (PC)
Traits applied: (no traits entered)
“Too much trophy hunting and not enough neat places to explore. I did like the idea of rebuilding the world, but there was never a feesible implimentation.”
0
Nafaustu
10:20 PM ET, 19/JAN/09
Everquest II (PC)
Traits applied: (no traits entered)
“The crafting system was made of tedium and fail. I heard it's much better now.”
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Nafaustu
10:20 PM ET, 19/JAN/09
Horizons ()
Traits applied: (no traits entered)
“Incredible vision, poor execution. I loved building on the land from the ground up, but the storyline got buried in lag.”
0
Nafaustu
10:20 PM ET, 19/JAN/09
Rubies of Eventide (PC)
Traits applied: (no traits entered)
“I came back to this game twice, even as a very small game, it had crafting elements that the big industry couldn't master.”
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Nafaustu
10:20 PM ET, 19/JAN/09
Tale in the Desert, A (PC)
Traits applied: (no traits entered)
“Amazing social experiment. I enjoyed every minute of this crafter's haven.”
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Nafaustu
10:20 PM ET, 19/JAN/09
Ultima Online (PC)
Traits applied: (no traits entered)
“I love UO, I still Love UO, and that is why i'm having a relapse. Best crafting and housing and exploration.”
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Nafaustu
10:20 PM ET, 19/JAN/09
World of Warcraft (PC-MAC)
Traits applied: (no traits entered)
“I enjoyed it, but I was getting to the point I couldn't enjoy it casually, and I don't like that.”
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